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Lotro Gold>>News2009 >> lORD OF THE RINGS ( THE ) - ONLINE REVIEW
lORD OF THE RINGS ( THE ) - ONLINE REVIEW

Moving onto the graphics. As Turbine has been known to produce some good graphics, I was expecting the very best when first signing into LOTRO gold. And I was not disappointed. With graphics settings on max, the game looks absolutely stunning. From the life-like water, to the facial design, to the details of the buildings, everyone was done to perfection. My only qualm is that the overall graphic style and especially the fonts, look EXACTLY the same as WoW. If you changed the name and put the graphics on low it would be very hard to tell the difference for a novice MMO player. Irregardless, Turbine did an amazing job on the graphics (6.8 gb client!) and I'm sure as they near closer to release they'll only get better.

Now, getting to the classes. The current list of 7 includes: Champion, Guardian, Captain, Minstrel, Hunter, Burglar, Lore Master. The first question you might ask is "Where is the wizards!?". Turbine decided not to include the Wizards because it would go against Tolkien's Lore, as there were very few wizards in the books. But, nevertheless, the Lore Master serves as a pseudo-wizard for those who desire Magic. The rest of the classes are the standard run of the mill classes, so I wont say much about them. There are also 4 races, Human, Elf, Hobbit, Dwarf. With certain limitations on what class each race can choose. For some reason, they decided that you should not be able to play the evil races from the lore, I'm not entirely sure what sense that makes.

Moving onto the Combat system. The combat at ground level is very similar to WoW. Well, to be precise, its exactly the same as WoW(Starting to notice a theme?). Regardless, there is some
details that you cannot see without actually playing the class. First and foremost is the combo'ing of skills. If you were a Hunter, you could fire a "Barbed Arrow" which would cause the target to bleed and run slower. Once you caught up to the target (or they to you), you could slash them with your dagger, aiming for the wounded area by using the designated skill, and do a large amount of extra damage. This is just one of the simple combos present in the lower levels of the game. They get far more complex later on. The most exciting of which is the "Group Skills", which allow a "Fellowship" (party) to attack in unison doing many complex combos. It truly adds to the group-based combat and is a fantastic idea. I'm not entirely fond of the solo combo skills, because they are powerful enough that they become the only skills you use, making the other skills grossly inefficient and therefore useless.

[Source:Original] [Author:Admin] [Date:09-04-28] [Hot:]

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